Quantum Abacus
explore operating a non-deterministic calculationThis is an experience highlighting the randomness in quantum computation. Each sphere represents a ‘qubit’ which is a principle of quantum computing. Each qubit can show two states: light or dark, but also a variety of the two. When the sphere has part light and dark, this represents the probability of either color being measured in the next step. Users get to play with its probability through positioning of rotation. The interaction shows the “gate” performance within quantum computing, where the superposition is visualized in the combination of both states. However, once measured, the spheres turn and the output is visualized in one single state: either 100% dark or 100% light. Through multiple measurements, users can realize how the result is undetermined, and cannot be calculated despite their interaction. Through this experience users will understand the nondeterministic nature of quantum computing.
Making Of
Interaction and Movement:The object focuses on the haptic interaction with the spheres. It harks back on the principle of the abacus: Mechanical Computation.
At the same time it gives the viewer agency. They are in control of the qubit’s probability distribution, metaphorically applying gates.
There is a complementary screen for instructions and explanation. The interface is bare minimum to avoid a confilct of the viewers attention with the primary interaction. Information is revealed progressively and only whats absolutely necessary is shown.
User Journey:
Idea process:
Presentation
The team wishes to thank the teaching team and the team at DLR for their trust in us and the great opportunity.
Cora Kindermann and Milan Elsen will continue to work on realizing the project in 2025.
You can see our presentation slides here:
https://www.canva.com/design/DAGXZeQhQZc/E8aFmps2U38wSHXaLSBqsQ/view?utlId=h79d7f9604c